16-Feb Finishing touches
============================================= STAGE Three| Adding More Details (Continued) =============================================Hard Surface Sculpting Take 2!. After plenty of trial and error, the brushes I used to sculpt this are dam standard, smooth, flatten and Planar Line Thin. Still very far off from what Mike Jensen did with his Elite tho. But this will have to do for now.
Got really excited about hard surface modelling at this point, so I rushed myself into finishing this model. Retopologized a ZSphere and roughly did the hair using SnakeHook brush. Note to self: don’t rush next time. The result aren’t really that awesome. But at least I managed to achieve what I originally planned for this model. Subtools and cloth.
Subtool Practise Male from kit on Vimeo.
Tags: adaptive skinning, hard surface, hard surface sculpting, human mesh, modelling, pixologic, retopologizing, retopology, sculpting, zbrush, Zsphere




