Kit's Portfolio

3D Modelling, Animation and Sculpting

17-Feb Penguin

After finishing my previous renders, my girlfriend showed me her work and asked me to model it. 12 am in the morning. So here it is! 2 hours work. I enjoyed modelling it a lot in the end tho. After getting the base mesh right using ZSphere, I detailed the skull using the claytube brush and slowly gave form to the cute penguin. The flippers are sculpted on.

2 hours of work

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15-Feb More subtools!

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STAGE Three| Adding More Details

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Not satisfied with only one hard surface object in the model, I added an air filter in it for more practise. Built with ZSphere and a Sphere3D.

Adding an air filter

Using the belt to practise sculpting cloth.

From here on in, its all cloth. I started practising with the belt, getting a grip of it before moving to the rest. I enjoyed sculpting the cloth very much. you can hardly go wrong here. I used some photo reference for some of them. Took a photo of myself with my prop (bath towel.. … …) around my shoulder etc.

Moving onto the rest

It’s basically subdividing it to a high level, drawing out the main folds with clay brush, smoothing things out, then defining them with dam brush (with LazyMouse on),  smoothing out the planes. Rinse and repeat.

Then the shawl

and the top.

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