Kit's Portfolio

3D Modelling, Animation and Sculpting

26-Feb Hard Surface Modelling Part 3

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STAGE FIVE  | Renders

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Okay, here goes nothing, the final version.

Front and Back

Closeup

Another look from the back

Heres some renders with the “Knives”

plus "knives"

Inspired by Bulgarov Vitaly’s post on rendering, I managed to churn out some composite renders below. For some reason my comp slows down to a crawl after changing the material a couple of times so I re-pose and re-render it again several times. That’s before I found out that ZApplink can be used to store positions.

100% modeled in ZBrush. Render composited in Photoshop

a lil' photoshopping

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16-Feb Some Zbrush renders

Bulgarov Vitaly made a post on ZBrushCentral on how he render his images using ZBrush and Photoshop.

I don’t plan on exporting different mats and compositing them in Photoshop yet. So I only doubled the size of the document then exported it out with AA Half Sized. Also another render in Flat material for masking in Photoshop.

some photoshopping

His hair is too distracting, so here’s a render without hair.

Sans hair

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